You may be figuring these in using the external entry box, but visually if you do that doesn't show. Movement Heat levels could be rated based on the increment of 10. This indicates that all systems are nominal. DHS make better buffers, but they hurt your heat efficiency more when you lose them. MWO heat system is just broken. Double heat sinks not being true dubs is also universally hated. Inversely, if the quirk were reversed, the flamers effectiveness would be increased by 50%. MW5 Mercs Mod Plan: Heat System Rework First, a preface: Tabletop, in its strives for simplicity even as it gets layers upon layers of complexity, never truly addresses its greatest inconsistency with the lore that accompanies it. Abstract. It adds small scaling heat, cannot shut an opponent. Equation (1) suggests three ways to reduce heat loss: 1) As the heat loss is proportional to the inside-outside temperature difference, the set-point for the indoor temperature can be reduced during the heating. You always should use the extra heat sink slots in the engine first. The term forced convection is used if. The effects of heat transfer process on system performance are. And finally, tonight, I was testing builds on my Nightstar 9P. This paper presents a new design for controlling microwave oven (MWO) device which has become used daily in last few years. Its unrealistic to expect to keep everything you've accumulated. For MWO, Reverse the above for the large engines that can hold more than 10 heatsinks. BLR-1G: Mid Range, primary weapons are the LLas and AC10. Sure they inflic. Mwo's default is the base 30 plus your heatsinks capacity. However this really never got represented well in real time. and they they have a shorter range. 10 on the scale would be 33% on the current heat scale: Basic Heat Scale Effects 1. where q is heat flux vector, −ρc p (∂T/∂t) is temporal change of internal energy (ρ is density, c p is specific heat capacity at constant pressure, T is temperature and t is time), and ˙ is the energy conversion to and from thermal energy (i and j are for principal energy carriers). However, different programs may use the MWO file type for different types of data. LAMS is a hard thing to balance if we only look at its heat generation, giving it a bit more range and damage over the standard AMS and leaving it at its current heat gen or maybe even raising it a little depending on what the data reveals would give it an advantage over the standard AMS on cooler builds and make it a. something like that. 1,027 posts Location Kiyiv; Posted 17 May 2013 - 04:05 AM. The duration of the energy transfer process from electron to ion (τ ei) is approximately 1–10 s of a picosecond; this is in the same order as the heat conduction time (τ heat). Base heat threshold (now its 30 for both types of HS) should be lowered for DHS and increased for SHS, so one could choose between high heat dissipationand high heat threshold. Cooling flow of a first stage high pressure turbine nozzle guide vane (HPNGV) may account for up to 13% of core flow in modern gas turbine engines [1]. In tabletop, you move, you use weapons, you jump, all these things create heat. In natural convection, fluid motion results from the hot atoms in the fluid, where the hot. p = number allowed before heat. It's a lore-driven quirk implemented to appease the role players and has pretty limited practical application. Skill tree heat gen nodes seem more effective when your heat Eff is below 1. [25] are adopted to evaluate the model. Posted 16 July 2013 - 11:48 AM. This study presents the heat transfer and exergoeconomic analysis on a ternary nanofluid flow inside a circular conduit simultaneously. Currently in MWO heat is not working as Battletech intended it. The few mechs with -xx% External Heat Transfer also help against Flamers! Night Gyr--all variants have -100% External Heat Transfer, meaning that Flamers won't affect them. Constructive feedback is much appreciated!I guess that depends on whether that is a bonus or a penalty. If and that is a huge IF PGI makes MWO:2, i fully expect to start over with maybe a small decal or title for having played MWO. Each engine double heat sink (so-called true dubs) adds 2. The first 10 double heat sinks however, lower it by 2. External hull heat transfer: lumped parameters approach – planar approach. Metallic tools should never be used in the MWO, therefore, heat-resistant plastic Coplin jars. The 11 Amp 4-1/2" Small Angle Grinder (Trigger Grip, No-Lock) delivers up to 3X more durability and up to 50% more power than the competition. Half-wave and quarter-wave microstrip lines are used to design lumped elements. higher temperatures are simulated with the shrinkage data (S3). 5 heat cap, while each additional outside single heatsink adds 1. • Heat transfer characteristics of MWO is significantly. 5 for every double external heat sink. Milwaukee's Electronic Advantage includes Overload Protection to maximize motor life. This amounts to 37. One suggestion I would make is to drop an external DHS and go with an XL 225 (if you have it, but I wouldn't buy one if you aren't going to keep this variant). Heat flux vector q is. Cooking foods in a microwave oven for an extended period of time can cause heat transfer to not only the internal oven walls and floor, but to the external cabinet, as well. Engines rated 275 and higher CAN contain additional heat sinks, at that same rate of 1 heat sink per 25 engine rating. Heat sinks are the primary tool a player has in adjusting for different loadouts and likely the most significant factor in the global concept of heat transfer in MWO. My take would be that the default 10 HS's built in to the Engine itself would offset both walking and or running movement generated heat. The following model(s) allow a maximum installation of two heat transfer kits: #CLW-72 The maximum of two heat transfer kits can consist of up to (2) #HTK-INT, (2) #HTK-EXT, or one of each. Each additional outside double heatsink adds 1. My take would be that the default 10 HS's built in to the Engine itself would offset both walking and or running movement generated heat. . 0 DHS if you run a 250 Engine or higher. Now with various different Heat nodes in Skill Tree, Heat Quirks, different amount of internal and external Heat Sinks we should be able to get much more detailed information about our mech's heat. Fig. 0 double heat sinks. The specific mechanisms are usually referred to as convection, thermal radiation, and conduction ( see thermal conduction ). Voted "No". Introduction. In tabletop, you move, you use weapons, you jump, all these things create heat. I want to switch the ML with ERML but only after I get a decent amount of cooling from skill nodes. Ghost heat is killing creativity in the design of mechs and ultimately is not needed in the game. Theory 100*28/60. Examples of this type of heat transfer enhancement include: Heat sinks on electrical equipmentI’ve been reading through the old rulebook and started noticing some significant changes from MWO, but some of which probably wouldn’t be a bad idea to incorporate – specifically for heat. Member. Once the work is planned in IFS/Work Order Management it can be transferred to IFS Service MWO and IFS Maintenance MWO. 38 % • Productivity yield increased by 24. The first and the third terms in brackets are said to be thermal. Without good sustain a slow brawler is dead. -missile heat -missile hsl -missile range -missile spread -missile velocity -mrm 10 heat -mrm 10 hsl -mrm 10 spread -mrm 10 velocity -mrm 20 heat -mrm 20 spread -mrm 30 heat -mrm 40 heat -mrm ammo -mrm cooldown -mrm heat -mrm hsl -mrm velocity -narc ammo -narc duration -narc range -narc velocity -rocket launcher heat -srm 6 hsl -srm ammo 0 heat cont node : game gimme 52% heat both map. Its a PGI made problem when they implemented double heat sinks back then. The existence of these additional heat transfer resistances may alter the rate of heat transfer from the hot region of the reactor to the environment and hence the stability of the reaction. As you earn in-game currency and experience you will be able to purchase and customize your own. one is positive, and. We have six internal heat sinks and none external (see heat sink numbers in the 'Mech stats at the bottom right), so our dissipation is 0. Heat transfer is a very broad topic, and here we focus on works targeted at controlling it through artificial structures and devices such as metamaterials,. They are also harder to fit, and cannot be placed in the legs, head, or CT (but can fit in engine slots). . the thermal properties of the absorber and insulation [5], the efficiency of the heat transfer fluid, the flow rate of the water [6], the ambient temperature,. It's about game design not lore. I think it would be nice to have skills to prevent maps from affecting the heat scale, like the Night Gyr and the Hellsinger already have. The main concerns of heat transfer studies are temperature. You can easily create a variety of t-shirt designs, logos, styles and apply to many fabric types, without. I am curious about the +20. The builds have the same DPS. Posted 27 May 2017 - 07:06 PM. 5ton per clan flamer) and 4 hardpoints, you can lockdown any mech in game to 90% heat and have your full heat potential to deal damage. You can make a mech with 20DHS and enough. Edited by QuiverNAY, 02 March 2019 - 12:54 AM. . Hellslinger Battlemaster Hero: -50% Heat Transfer Means. 6 or 1. An external thermal model is developed in this paper. These sources include the environment (both hot and cold maps, as well as. Thus, the. Convection. The planar approach consists of an approximation of the circular shape of. The reactor-scale experiments done by Patil et al. double heat sinks are not working like they are supposed to. March 1, 2013. Five types of external heat flux are considered in the mathematical model: air-side convection, electromagnetic radiation, absorbed solar input, water-side convection,. If it's a bonus 50% is pretty substantial, if it's a penalty, again, that. Heat exchangers are devices that facilitate the transfer of thermal energy between two fluids without having to be mixed and are critical components of a variety of energy systems for providing efficient energy management and significant heat recovery [1–3]. Here, at 10 seconds (which, ironically enough, is equivalent to 1 TT turn), I was already near my heat threshold. Heat transfer is usually classified into various mechanisms, such as:You may wonder, in your first days as bona fide mechwarriors, "Do I really NEED double heat sinks (DHS)?" Your answer is, quite emphatically, YES! At the very least, in light mechs they are an absolute MUST HAVE kind of item. So, the terms represent energy transport, storage and transformation. 0 and SHS 1. Prev; Page 3 of 3 ; 1; 2; 3; You cannot reply to this topic; Go to first unread post; 44 replies to this topic #41 Roland. 91 points of damage per point of heat (ER PPC), up to 1. The full scale can be computed as 37. Engines And Heat Sinks Started by Warge, May 17 2013 04:05 AM You cannot reply to this topic; Go to first unread post; 16 replies to this topic #1 Warge. It leaves more space in the mech and protects those heat sinks until the engine is destroyed, which destroys the mech anyway. Specific disturbances include change in outside temperature, change in outside wind velocity (external heat transfer coefficient), the opening of doors or windows into the house, the number of people inside (each one generating and transmitting energy into the surrounding air), and what other electric lights and appliances of any nature are. This time it gives me a message saying firing more than 4 micro, small, medium will give me ghost heat. Flamers have a very oddball heat generation. Heat transfer is a fundamental phenomenon underpinning energy transport 1 and is generally induced by a temperature difference in space. Convection requires fluid flow. Member. applied not only t. fluid because of a combination of conduction due to the molecular interactions. Heat transfer is an engineering discipline that concerns the generation, use, conversion, and exchange of heat (thermal energy) between physical systems. Plus, if you're getting close to your heat threshold, you can just fire the group of two. This inconsistency is how heat works. if you add more blowtorches, you can get higher temperatures faster. So you can fire 65 heat worth of weapons before overheat. It is actually a combination of the mechanisms of diffusion and the bulk motion of molecules. Modes of heat transfer (a. A Internal and External Convective Flows. Edited by z00med, 22 February 2015 - 12:59 PM. Work Assignment; If Work Assignment is created for a Work Task, it can be transferred directly to user assigned to Work Assignment. The MWO file extension indicates to your device which app can open the file. Calculations work with the estimations that a single heat sink is operating at 0. Launching along with ghost penalties mwo is available for this rate depends on a player could. Member. Thermal design parameters of a gas turbine airofoil. MWO sacrifices accessibility for being true to the original mechwarrior games as far as possible. "----Since we're on the. In metal hydride–hydrogen storage tank, a thermal energy storage unit can be efficiently integrated as it is economical by replacing the use of an external heat source. 18. Double Heat sinks take up 3 critical slots and cost one ton. . Here we go again, another thread about heat and balance. The symbol c stands for specific heat, and depends on the material and phase. The external heat transfer of dams during construction is complex because such transfer is location specific and time varying. 4 heat dissipated (computed from the known dissipation rate, which appears to be reliable), corresponding to 60%. With a 1,400 MWO motor that powers through the toughest jobs, the 6121-31A is the perfect match for industrial users. The discussion turned to why it seems. No that's how they said it worked but they mucked up and it was bugged all along so all of their internal testing was done and heat values tuned to the wrong values. ago. Flaming mech gains 0 linear extra heat due to the 0. Then the model is implemented in MFM for 3D simulation of heat transfer in fluidized bed reactors. The largest engines (can't remember the change over point) come with one or two more. Through many discussions of the failings of both the GH and the ED systems, and what causes them to not work well for MWO, it was asked of me, "if not GH or ED, then what?". The heat- and mass-transfer fluxes are thus coupled: (12) in which AJ-^ is the latent heat of vaporization at temperature TE (the heat of desorption is zero for a non-hygroscopic body), s is the mean heat capacity of the body per unit bone-dry mass, a is the external surface of the body per unit volume, and p, is the bulk density of the bone. In MWO 4 /BC composites,. During heat treatment, cellulose and hemicellulose have been decomposed and degraded at 200 ~ 360 °C, while lignin will be degraded at 250. Convection describes heat transfer between a surface and a liquid or gas in motion. Which starts at a base heat cap of 30 for every mech. Fire, Recycle, cool down, was the full ten seconds and should happen all in 10 seconds or less. Unlike any other weapon in the game does the flamer generate exponential heat the longer it is used, both on you and the enemy. Seems like alot of people see red when they read a topic that may or may not cause more heat. I dunno, thinking of weird ways to help ballance. Example: Walking is 3 (30%), Striding is 6 (60%) and running is the full 10 (100%) (with the the Internal 10 HS's covering that generated Heat. theory 100*28 heat /53 heat cap = 52. Houghton Chemical has been delivering Heat Transfer Fluids, Antifreeze and Water Treatment products over the United States and Canada since 1927. . Table 3. (τ ei ~ τ heat >> t p) . All material on this site is copyright © 2012-2023 Piranha Games Inc. What interests me the most is that the quirk reduces the heat based damage from flamers by half. Member. I see a transfer to the MW5 engine coming, which will likely mean significant changes to mech customization. This way both DHS and SHS would be. Heat transfer is a discipline of thermal engineering that concerns the generation, use,. The heat transfer coefficients are studied for each scenario in the three walls of the U-shape (Fig. Learn how it works, how to avoid it, and how it affects different weapon systems. fakeuser515357 • 11 days ago. Join the Discord! Engineers:PC Workshop Items Collector thermal insulation of Mineral Wool. one medium heavy laser = 10 damage for 7 heat with 270m range for 1 ton and 2 crits. . Strip down a mech to just its engine (at least 250 sized, obviously) and equip one medium pulse laser. 667 damage a shell vs 4. Also must have more than 1 variant. ε = emissivity coefficient of the body. 5 =66. And that is the problem of ghost heat, as I feared. Due to the weak coupling between alkali earth metal ion M 2+ and WO 4 2− the vibrations of MWO 4 are broadly classified as internal and external. . Vxheous Kerensky, on 27 May 2017 - 06:24 PM, said: 30 base heat capacity + 20 for double heatsinks in the engine, or +10 for single heatsinks in the engine. I know ther are three stages of Heat Sink, the Standard, the Double, and Clan Double Heat Sink and all thies by the book do just what they say or are what they say, they disipate double the heat, or. Posted 29 May 2017 - 02:42 AM. 60 = 62 < 66. : two single heat sinks is two tons, while one double heat sink is one ton. While we do not. . 2 heat per second. If it's supposed to be a more efficient. Minimum used to be forty nowitis a fair bit higher. (2-5). But Cauldron agrees the SN-PPC might be a bit over-tuned and will be updating it. Heat transfer across a rectangular solid is the most direct application of Fourier's law. Down to 225, you get 9 full 2. Int. Int. 7 seconds. Member. Major update January 25, 2015 : Import from Smurfy's mechlab! Updated May 14, 2015 : Updated data, fixed import feature that got broken by several API updates. This will depend on the type. The working temperatures of heat pump are optimum when the internal parameters and external. the atmosphere o' omutearth, but also to other gases at other temperatture. Mcgral18, on 20 June 2016 - 06:46 PM, said:Or is the 60 engine really negative 2. 2) have found heat transfer levels around 2 to 2 I/2 times fully developed values for 180-degree square cornered bends. You can determine the amount of internal heat sinks within an engine by looking at it's rating; for every 25 rating an engine has, it gains an additional internal heat sink up to the maximum of 10 at 250 rating. Heat Threshold is calculated by a base number (generated by the reactor and the 10 mandatory heatsinks) in addition to what kind of heatsink you have. ? Started by Bishop Steiner, Aug 05 2014 09:46 AM Page 1 of 10 ; 1; 2; 3;Quick question: What does it mean when a mech has a perk of "100% External Heat Transfer" ^ comments sorted by Best Top New Controversial Q&A Add a Comment . Constructive feedback is much. As the soft heat exchanger is in a serpentine position, the complex flow pattern involves both parallel and crossflow, the latter being more favorable to convective heat transfer. The transfer of heat energy between a surface and a moving fluid at different temperatures is known as convection. Indeed, the shrinkage increases the heat transfer rate through the solid as a consequence of the 1126 reduced char layer. A. Subtract the base heat percentage from the result of group 3 test firing, and you get the ghost heat. All 3 use Std 300 Engines. We were discussing the mechanics and opinions of how different weapons work in the game. So on a mech with 10 engine heat sinks and 10 external heat sinks you would have a heat Cap of 65. Each weapon is fired once per turn and causes it's heat. 1 every second (0. D. 3. Jump to contentCompared to harmonic piston paths, the optimal piston paths lead to significant improvements in COP of ca. I was talking about Flamers in the New Players Guide, and as you all know, they're just a bad weapon right now. 5 + 4 + 4 = 17. Combo Cockpit/Gyro/Small Engine w/8 internal HS = 13 tons. As heat convection is applicable only when fluid is involved, the high temperature, T H, is associated with the participating fluid, and the low temperature, T L, is that of the concerned surface exposed to the fluid, or vice versa. They then split the difference picked 1. 7 HEAT TRANSFER ENHANCEMENT USING FINS We use a fin on a solid object to increase convective heat transfer by increasing surface area. It raises the heat capacity by a certain amount (3-15%) according to the nodes you have skilled. Critical Damage Transfer Critical Damage Transfer is the newest addition to crits as of (6-8-13), and it's the third form of damage transfer to be added to the game. looking at the gain in mech heat management. Energy Weapons Started by Fallout23, Jan 10 2013 02:37 PM Prev; Page 2 of 2 ; 1; 2;. Step 6. George Alanson Greene, in Encyclopedia of Physical Science and Technology (Third Edition), 2003. The convection heat transfer coefficient can be conveniently expressed in. The optional heatsinks, from 1-3 (iirc), still cost 1 ton each but does NOT take up any critical locations. The mech dissipates heat at 2. And that is the problem of ghost heat, as I feared. except the "ghost heat" should then only really apply to weapons being shot off of the same area. This alone would do much to mitigate the. EX) Alpine doesn't cool your mech as much and Terra Therma does not heat up your mech as much. 7. Why are you making analogies to real world armies or to that other game Battletech. PFo. However, well-validated heat transfer models for the high-pressure condition (P/Pc>0. 4 %After this discussion, changed to DHS for mech cooling, but no user-added DHS in the mech. 1: In a fireplace, heat transfer occurs by all three methods: conduction, convection, and radiation. , thermal power per unit area, q = d Q ˙ / d A {\displaystyle q=d {\dot {Q}}/dA} ΔT: difference in temperature between the solid surface and surrounding fluid area (K) The heat transfer coefficient is the reciprocal of thermal insulance. 𝑙𝑙𝑚𝑚; where 𝑈𝑈 is the overall heat transfer coefficient and . As we know. 4 slotted and external). A full 10 HS/DHS is only included in all 'Mechs in TT. Hobbing is one of the most fundamental processes in gear manufacturing. Initially, the reactor is considered to contain the reactant at a concentration c 0, and the contents are assumed to be well-mixed. Heat In Mwo Started by smokytehbear, Jun 20 2016 02:44 PM Prev; Page 2 of 3 ; 1; 2; 3; Next; You cannot reply to this topic; Go to first unread post; 42 replies to this topic #21 smokytehbear. The Skill Tree provides a level of customization for 'Mech capabilities with a heavy focus toward 'Mech specialization. The results are compared with those obtained by MWO and MEG objectives as well as different HTLs. Battlemaster Hellslinger Hero mech also has -50% External Heat Transfer! The quirk affects the amount of heat the Mech gains or loses due to external sources. Objective: To Maintain a Stable Body Core Temperature. In other words: You fire 2xERPPCs every turn (10sec) in TT and 15 DHS is enough to make it heat neutral. of the door. A better word for that, would be Insulation, perhaps? External heat sources (hot maps, cold maps, flamers, cooling in water) only affect the mech half as much. The only downside I can think of is the slots that they use. In other words: You fire 2xERPPCs every turn (10sec) in TT and 15 DHS is enough to make it heat neutral. Is this the world we live in now or is it a bu. Even if they are freaking MASSIVE. Key points; The original scale is 0-30 Movement generates more heat while running than walking – not really distinguished nowWeapon Balance and Heat System - the Current State (2012/10/30) Started by MustrumRidcully, Oct 30 2012 12:36 PM . Flaming mech never goes into "linear generation mode". 33, and Double Heat Sinks (Engine) = 1/ (10). One suggestion I would make is to drop an external DHS and go with an XL 225 (if you have it, but I wouldn't buy one if you aren't going to keep this variant). The objectives of this integrated subject are to develop the fundamental principles and laws of heat transfer and to explore the implications of these principles for system behavior; to formulate the models necessary to study. So it was in MW3 and MWO. Yes. . Page 1 of 8 ; 1; 2; 3; Next »The turn in Battletech occurs this way; a weapon is fired, heat is dissipated and excess heat is marked on the 30-heat tab. This means that it will only take half the heat from hot. (Night Gyr runs as hot on Polar Highlands, as it does on Terra Therma). Intro to External Natural Convection •When studying external natural convection, the analysis of hot or cold bodies immersed in a static fluid is the primary objective. Heat transferred from the hot gas to the airofoil = heat gained by the airofoil = heat gained by the coolant in the airofoil. * Above 20% of a Battlemech's maximum heat scale, the heat scale bar should be yellow. 𝑠𝑠. h = heat of weapon. Constructive feedback is much appreciated! I guess that depends on whether that is a bonus or a penalty. The BT universe has mercs scrounging for parts and salvage, MWO has infinite stockpiles and no limits on factory level refits. Abstract. 1,502 posts Posted 11 March 2021 - 02:32 PM. In MWO, you only get 10 full 2. With the introduction of the mech trees next year sometime, do these mechs keep these quirks or do they disappear? If anyone has information about this please source it aswell Steam Community: MechWarrior Online. We will be submitting a fix for this with the September patch. 5 = 48. 6%) out of 30 on the heat scale, a mech's max speed is affected. as heat mwo needs an alpha strikes, followed by. 75 seconds, what results in 5 / 3,75 = 1. Size should be 6,67gb. Similarly, at constant pressure, c becomes cP. s. The external resistance to. The gas is also assumed to be initially motionless and at a uniform temperature T 0; this is the temperature of the surrounding environment, which remains fixed throughout the course of the reaction. The specific mechanisms are usually referred to as convection, thermal radiation, and conduction ( see thermal conduction ). . Diamond 34 MWO. MechDB was made with countless hours of work by one MWO fan, and is free to use with no ads. The basic heat scale goes to 30 and has several effects that can be replicated in game. It makes mechs like the Cataphract 3D less desirable, as the huge tonnage investment of four jumpjets turns out to not be worthwhile because of how much heat the jets build. A. The Grizzly; 249 posts Posted 13 November 2014 - 01:12 PM. Heat Management= 1. Integrated double heat sinks have a heat dissipation capacity of 2 while the external and added* heat sinks are 1. Agreed. - 17 % External cost reduced. Edited by Khobai, 15 May 2019 - 02:40 PM. He found that the inclusion of external heat transfer made an explosion more likely. Started by sirjackinthebox, Jan 17 2013 04:50 PM. 5. Vxheous Kerensky, on 27 May 2017 - 06:24 PM, said: 30 base heat capacity + 20 for double heatsinks in the engine, or +10 for single heatsinks in the engine. If they had given it 2 ballistics on both arms then we would be TALKING What I am advocating is to make the heat system in MWO more robust, to incorporate the true impact of heat on mechs. So it builds up less heat from environmental heat sources,. Microstrip lines transfer power from one point to another, divide or combine power signals, and generate phase shifts. J. 0 DHS and have to add an external one. In order to obtain the heat transfer characteristic in an external heat exchanger, eight performance tests are conducted when a 1296 t/h CFB boiler is operated under stable operating conditions. The building models described above, were used to evaluate the convective and radiative heat transfer coefficients for different scenarios (Fig. External Heatsinks Started by Daparat. Example: Walking is 3 (30%), Striding is 6 (60%) and running is the full 10 (100%) (with the the Internal 10 HS's covering that generated Heat. Convection Heat Transfer. Transfer everything in the unit coffers to the main account Step 8. KEYWORDS basics hob. Wet Heat-Induced Epitope Retrieval. Mechwarrior Online Weapon Heat Simulator. Indeed, 50% is not Theshold. Heat efficiency really does depend on the playstyle and build. You can tweak cooldown, velocity and some other variables but that doesn't stop alpha firing. The external convection coefficient (h o) depends on the relative flow pattern between the HTF and source-side fluid. The continuous wire feeding awards to this process a high deposition rate, significantly higher than SMAW, and a high productivity due to deposition of long weld. I'm getting to the point of not wanting to slot energy weapons unless its a filler to round out or fill in weight in a build. Edited by p4r4g0n, 23 June 2016 - 03:55 PM. Posted 05 August 2014 - 11:15 AM. ∆𝑇𝑇. 1. The lower the engine rating, the less internal heat sinks you have and have to equip external heat sinks. What if being cold as a mech with 100%. I Feel Nothing Different? Started by l33tworks, Dec 15 2016 01:57 AM You cannot reply to this topic; Go to first unread post; 18 replies to this topic #1 l33tworks.